Researchers at the Max Planck Institute for Biological Cybernetics have developed a new kind of motion simulator that may rival even the best of gimbaled configurations out there.
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The revolutionary motion simulator is based on a system of high speed winches and cables and requires a large room (essentially a warehouse) to operate.
The user wears a VR headset (such as an Oculus Rift or HTC Vive) while sitting inside of an icosahedron cage made of carbon fiber tubes.
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Winches and pulleys are situated in all corners of the room and steel cabling suspends the rig in mid air. The user’s analog motion inputs are processed into computer-controlled movements that signal to the winches how much steel cable to simultaneously release/retract based on the user’s position in 3D space.
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The motion rig is capable of yaw, pitch, roll as well as linear movements with G forces of up to 1.5 G. Just imagine turning on your afterburners in-game and ACTUALLY feeling a real g-force acceleration as your fighter jet climbs to a constant speed. Amazing stuff, we hope these kind of SIMs grain more traction and somehow become accessible to the general public.
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